For the final project, I decided to make a rock paper and scissors game where you use literally a rock, paper, and scissors.
Here is the sketch I drew in MS Paint that explains what I want to do:
So I am using the rock, paper, and scissor objects as metaphors to the rock, paper, and scissors used in the actual game (or should I say it is more like a reverse-metaphor?) I will make the program part itself all within Pure Data, I think that would be easy enough since I was able to make a game-ish thing when doing the interactive drawing project. Since we only have a week or so I decided to go with a simple game like this. Basically, I will use metro objects for timing and toggle objects for checking which object is selected and binary operator objects for condition checking. I may need some research on details of pure data objects such as the text2d object and how to use the float object. To actually make use of the rock, paper, and scissor objects, I think using the Makey Makey would be a lot simple and easier than the Arduino since I am not doing anything complicated with inputs/outputs. During the weekend I will try to make most of the Pd patch and next week I will borrow the Makey Makey and try it out.