Hello people! I am Stefan Alexander and this will be my first post. I will be sharing to you guys what I have done so far in Pure Data.
For the Geometric Abstraction assignment I just tried out different manipulations of simple objects such as scaling, translating, and changing the opacity.
Here is what my final project looks like along with the Pd code (it is highly recommended to watch the video at 1080P full screen if you want to see what the code is actually doing):
And for the Interactive Animation assignment since I am not really an artistic person, I decided I would just create a simple face and animate each part.
In Photoshop I first made a plain head with no eyes, nose, or mouth. This is what it looks like:
Then, I made three video layers: one for the eyes, one for the nose, and one for the mouth. After that, in Pd I loaded each of the layers separately.
To be able to trigger them with mouse actions I used the mouse_g and over_g patches that were provided by the professor. At this point I noticed that I need to make sure that the animations will only be triggered when the mouse is overlapping the corresponding area. Hence, I basically made “dummy objects” for each part to record the dimensions and coordinates I need to set the over_g and then deleted those dummy objects.
To make things more interesting, I made the nose animation only be triggered when the mouse is overlapping and it is clicked. So here is the video:
It is an interesting class so far, I am looking forward to Project 1! 😀
Hey Stefan,
I think this is animation is really neat. The drawing itself reminds me of something drawn on those old school magnetic drawing boards. It was simple but the animations made up for it.