POKEMON (Interactive Animation Assignment)

Idea

The idea behind my project was my passion for Pokemon and the idea of the usage of alternative game controllers.

I wanted to rebuild PokeBalls. That was the first idea. However, I quickly found myself struggling with the idea. So instead I 3D Printed three Pokemon I found on Thingiverse. (Low-Poly Pokemon by FLOWALISTIK)

I drew a graphite Pokeball and attached it to the MakeyMakey board as the ground. I attached aluminium foil to make the prints conductive.

The animations were recorded using the VirtualBoy emulator and a program called TinyTake. I had quite a few issues throughout the cutting and rendering and actually decided, due to logic issues, to lower the number to two pokemon (namely Charmander and Chikorita).

As soon as I finished the animations, I worked on the patcher. After hours and hours I managed to come up wiith the following:

Screenshot 2014-11-17 15.11.07 Screenshot 2014-11-17 15.11.37 Screenshot 2014-11-17 15.12.30 Screenshot 2014-11-17 15.13.02

Essentially, I play a start animation, then a “Go animation”, depending on the chosen Pokemon.

 

Here is the final result:

 

3 thoughts on “POKEMON (Interactive Animation Assignment)”

  1. I love the execution of your idea. Just the being able to watch/play Pokemon like this is cool enough, but going the extra mile with the 3D printed figures makes it awesome.

  2. I have to say your concept was probably my favorite. Seeing how hard it was to make a few working buttons on their own I understand why you made it down to two Pokemon instead of three. Definitely one of the more creative ideas for the project.

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