That secret area is really interestng! Not totally sure what’s going on, but I dig it. As for the rest of the level, I’m a little thrown off by the scale, especially when the plants block out the centerpiece of your level.
I love it! Really captivating. The swaying plants on the outside of the level really adds a nice touch. The only thing I could say is maybe try adding some more detail into the tunnel down below into the secret area; even just a texture/bump map could really make a huge difference.
This is really cool! I love the way the whole level is tilted juuuust slightly- it feels like the whole place is sinking into the ground a little. Gives a totally different feeling.
As someone who also made a bee-themed level, but took it in a totally different direction, it’s neat seeing what we have in common (hexes, mostly) and what we did differently.
That secret area is really interestng! Not totally sure what’s going on, but I dig it. As for the rest of the level, I’m a little thrown off by the scale, especially when the plants block out the centerpiece of your level.
Sorry for the double post, but I just reread your original concept and everything is a little more clear.
I love it! Really captivating. The swaying plants on the outside of the level really adds a nice touch. The only thing I could say is maybe try adding some more detail into the tunnel down below into the secret area; even just a texture/bump map could really make a huge difference.
This is really cool! I love the way the whole level is tilted juuuust slightly- it feels like the whole place is sinking into the ground a little. Gives a totally different feeling.
As someone who also made a bee-themed level, but took it in a totally different direction, it’s neat seeing what we have in common (hexes, mostly) and what we did differently.
The lighting looks spectacular in the level. I’m also a fan of the buzzing bees and the effect it creates while walking around your level. Nice job