Black Concept

black2

The game is a first person role play. Black is a story of a man walking throw scenes of his live as a kid and trying to change the choices he made. Past, present and future are not delimited and his only objective is preventing himself from ending his life.

 

The scenarios are supposed to be colorful and contrast with the main character design that is presented as a silhouette. The level concept is inspired in the movie Enter the Void by Gaspar Noé and is supposed to be vivid but also really dark and weird. The main space is a club where the main character made one of his bad life decisions. The game is not set in a specific year, so I intend to insert in the scenario objects of different periods.

One thought on “Black Concept”

  1. This is a really cool idea- since it’s set in a club, you’ll have to collaborate really hard with your music artists counterpart to get the sound just right.

    Since modeling a crowded club would be time-consuming and difficult, perhaps you could cheat it out. For instance- having the main character interact and walk around the top balcony or upper deck of the club, as indistinguishable sprites of people dance below in the strobelight, giving the illusion of a dancing crowd.

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