This looks really nice! I love the atmosphere, and the exteriors of the buildings look really cool. What is your plan for the “edge” of the level to keep players from falling off or going too far?
I think it is very interesting to have multiple paths in your level. Only thing I would suggest is to have more objects outside. I am really looking forward to see the robotic bar keeper.
I bet adding Unity water on the bottom of the sewer pipe would look really, really good. Try having it slope down a bit so you go up to your waist in water, maybe?
Like I said in class, you could take some art deco pieces and roughen them up a bit with normals and diffuse to add a grit to them to appear a bit more western in a way.
Looks really great, especially the details on the saloon. Do you have any plans for the skybox?
This looks really nice! I love the atmosphere, and the exteriors of the buildings look really cool. What is your plan for the “edge” of the level to keep players from falling off or going too far?
I think it is very interesting to have multiple paths in your level. Only thing I would suggest is to have more objects outside. I am really looking forward to see the robotic bar keeper.
I bet adding Unity water on the bottom of the sewer pipe would look really, really good. Try having it slope down a bit so you go up to your waist in water, maybe?
Like I said in class, you could take some art deco pieces and roughen them up a bit with normals and diffuse to add a grit to them to appear a bit more western in a way.