3 thoughts on “Tainted Temple improved layout + Colors/Refs”

  1. Looks pretty cool; I really like the idea of using evening light to give everything an orangey tone and heavy shadows. Should create a cool aesthetic.
    I had a little trouble following the flow of your level design, but I guess that doesn’t really matter as long as you can read it!

    1. I am having a bit of trouble making the flow as well. Though its generally made so there are 2 objectives to open up the next area, that way it isn’t entirely linear, but still has a general guide. Im not sure how well it will impliment with my little experience in Unity.

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