3 thoughts on “Tainted Temple improved layout + Colors/Refs”
Looks pretty cool; I really like the idea of using evening light to give everything an orangey tone and heavy shadows. Should create a cool aesthetic.
I had a little trouble following the flow of your level design, but I guess that doesn’t really matter as long as you can read it!
I am having a bit of trouble making the flow as well. Though its generally made so there are 2 objectives to open up the next area, that way it isn’t entirely linear, but still has a general guide. Im not sure how well it will impliment with my little experience in Unity.
Looks pretty cool; I really like the idea of using evening light to give everything an orangey tone and heavy shadows. Should create a cool aesthetic.
I had a little trouble following the flow of your level design, but I guess that doesn’t really matter as long as you can read it!
I am having a bit of trouble making the flow as well. Though its generally made so there are 2 objectives to open up the next area, that way it isn’t entirely linear, but still has a general guide. Im not sure how well it will impliment with my little experience in Unity.
I’m really digging the overall theme for your level. Can’t wait to see the final product!