Yellow Jacket’s Hive Design

 

ColorPaletteConcepts

 

I used a hex grid instead of a square one because 90% of the level geometry is in hexes.

Beehive Concept 2

Beehive Concept 2 Comments

 

Reference images:

 

Lavender_Town_Syndrome

 

 

2 thoughts on “Yellow Jacket’s Hive Design”

  1. I understand that most things in the Hive are going to be hard edged- the hexagons, lowpoly enemies, and such. However, having some soft shapes- perhaps some fluid honey or blue power liquid or something- would look SUPER cool in contrast to the rigid bodies of the rest of the level. It’d be pretty tough, but even something that RESEMBLES a liquid would be a cool addition.

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